Stereo 9 views
Camera Rig
In many cases, auto-stereoscopy monitors have 9 view, that is 7 cameras between camera L and camera R, this rig use main camera as center of symmetry, then camera1 in position 5.
9 tiles scene
9 tiles camera rig
Rendering 9 Tiles
It’s very complex to manage 9 * n footages (background, occlusion.. etc.) and the load in compositing ‘s software could be very slow and tedious.
For to help compositors I have made a python class that make a xml with the maya scene’s features. This file will be read from a software compositing that it’ll load all footage in the right position.
<?xml version="1.0" ?>
<Project>
<FileName durata="11.0" fps="25" name="scenePostMau" xRes="1920" yRes="1080"/>
<Dir path="C:/Users/Maurizio/Documents/maya/projects/GroundTruth1/images/scenePostMau/"/>
<Layer name="depthLayer"/>
<Layer name="renderSetupLayer1"/>
<Camera name="cam1_L"/>
<Camera name="cam2_R"/>
<Camera name="cam3_L"/>
<Camera name="cam4_R"/>
<Camera name="cam5_L"/>
<Camera name="cam6_R"/>
<Camera name="cam7_L"/>
<Camera name="cam8_R"/>
<Camera name="camera1"/>
</Project>
In my case we are working with After Effects, handling a bit of javascriptx the loading of all footages take few seconds.
script in ExtendScript Toolkit
9 Tiles Picture